3D Model Temples

                        temple Atemple B

This is the temple I have created for “Animation Production 1: ANIM1003. I had originally created the basic temple. I have enjoyed to learn how to create the basic simple temple.

The bottom base:

  1. ‘create’
  2. ‘Polygon Primitives’,’Square’.
  3.  key ‘R’
  4. clicked the yellow cube to hold it to make the square big
  5. clicked the green cube to hold it to make it a thin square.
  6. key ‘W’ for to make the square move around the area.
  7. right clicked to choose the ‘Face’
  8. pressed the ‘W’
  9.  clicked the green arrow hold for to pull it up
  10. right clicked to choose ‘Edge’.
  11. the edge lines
  12.  key ‘W’ to make the line move to the right and left and down and up.

The cylinder:

  1.  ‘Create’ then ‘Polygon Primitives’ to choose the ‘Cylinder’.
  2.  key ‘R’
  3. clicked the red cube to hold it to make it long. then I pressed the key ‘CRTL’ and ‘D’ to copy

temple C temple D

The roof:

1.’Create’ then clicked ‘Polygon Primitives’ to chose the shape ‘Square’.

2. key – ‘R,’

View:

  1. ‘Create’ then ‘Cameras’.
  2. ‘W’ to make it move up and move back.
  3.  ‘T’ to show a small letter like ‘Q’. It shows with straight line and then I clicked the blue square to move it down on the square.

The conclusion, I felt it interesting using 3D Maya Software as I could experiment different tools for creating the various structures and effects. I am sure I am going to use it much more in my future projects to bring out special effects.

Greek Temple 

This is the temple I have created for “Animation Production 1: ANIM1003. I had originally created Greek Temple.

temple 3The base bottom:

1.  key ‘CTRL’ and ‘D’ to copy the steps.

2.  key ‘W’ to move it up for together with other steps.

ancient-greek-temple

 

I researched the image from google image website to try to copy this model as my model temple. I like this detail model because it is an ancient Greek temple. I love to see history temples which is very interesting with model, shapes and detail line. I will try to experiment with the cylinder model in 3D Maya software.

temple 8The cylinders:

1.  cylinder then right clicked to chose ‘face’.

2. cylinder faces

3. key ‘W’ for to make it move back like 3D

4. right clicked to chose ‘vertex’.

5. selected the purple dots on the cylinder centre

6. the key ‘W’ to pull it up look like point.

7.  key ‘E’ to make the cylinder’s surface smooth.

8. selected the cylinder to copy it and paste as eight cylinders.

The roof:temple 4

I will try to improve with the roof because its hard for me to learn how to make it more detail like the first image of Greek temple from google image.

 

 

Detail Temple

Screen Shot 2015-12-13 at 18.55.53

1. created Cylinder columns then pressed 3 for smooth

2. CTRL E to make the base bottom create as steps with face.

3. created thin cubes for the columns up and down.

The roof

  1. created thin cube
  2. insert edge loop 5 lines on the thin cube
  3. vertex some part to make it as wave
  4. duplicate copy them
  5. make it look like the roof.
  6. combine them together.

The Roof Base

  1. selected the cube.
  2. CRTL E selected the face to make it deep
  3. the line base as more detail deep and detail shape.

Screen Shot 2015-12-13 at 18.56.09

Screen Shot 2015-12-13 at 18.56.36

 

Round Temple

Screen Shot 2015-12-13 at 20.57.44

Cylinder

  1. Key R to make it increase
  2. CRTL and E to make the face reduce and pull it up.
  3. like steps.
  4. created many cylinders then pressed 3 to make it smooth.
  5. created other cylinder for on the roof.
  6. pressed CRTL and E to make it double cylinder.
  7. created Sphere.
  8. cut sphere half.

Screen Shot 2015-12-13 at 20.54.53

 

Colosseum Temple

 

rome-colosseum_3224540b.jpgI researched the image from google image website to try to copy this model as my model temple. I like this detail model because it is an ancient Greek temple. I love to see history temples which is very interesting with model, shapes and detail line.

Screen Shot 2015-12-13 at 21.19.01

Part One

  1. Created long rectangle.
  2. Created the cylinder.
  3. Cut the cylinder half.
  4. Selected the the bottom edges
  5. CRTL E to pul them down as door shape.
  6.  Put it inside the long rectangle
  7. Selected the rectangle and the cylinder
  8. Mesh – Booleans – Difference
  9. Created many small thin cylinder as gate for the door.
  10. Created the thin cube as steps on the rectangle top.
  11. Created other long rectangle for the back.
  12. Created three cylinders as door
  13. selected the cylinders and long rectangles.
  14. Mesh – Booleans – Difference

Screen Shot 2015-12-13 at 21.19.47

Part Two

  1. Combine them together.
  2. Clear the history.
  3. duplicate copy the one part next to it
  4. SHIFT + D as automatic copy by itself many like 15 each.
  5. Combine them together
  6. Selected Animation from the menu
  7.  Nonlinear – Bend
  8. Key – E to make the bend line as straight line –  90 degrees
  9. Click bend1
  10. press the curvature continue  to make it circle curve.

Screen Shot 2015-12-13 at 21.20.13

 

 

 

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